Politics of Everyday Life

Political Science 491

Fall, 2009

Instructor: Mikhail Myagkov

Office Hours M  1130-1430

Lectures: MW 10-1120 – STB 142

Email mygakov@uoregon.edu

GDF Joe Deckert jdeckert@uoregon.edu

 

 

 

General Description

We often think that the term "politics" refers mostly to the processes by which collective decisions are made – in particular, by governments. On the other hand this word (politics) can be used more generally to refer to the processes by which we all try to influence each other’s behavior in the normal course of everyday life. This course puts together readings from game theory, psychology, decision research and a variety of other disciplines that all, in some way, address such "everyday politics". Some of the materials are analytic – that is, they provide "tools" by which one can address a wide range of specific instances. Other materials are psychological or cognitive – that is, they address attributes of humans as they engage in one another aspect of "everyday politics".

The main theoretical focus of the class will be on learning how to use so called “Game Theory” to analyze various everyday life issues. “Game Theory” is a set of tools and methods that allow us to model situations that involve people (players) with competing interests and strategies. The main goal of building such models is to predict the outcomes, and to analyze how these outcomes are affected by rules and other parameters of the games.  The centerpiece of Game Theory ( and the main predictive tool) is called “Nash Equilibrium”.

Finally, a part of this class will be devoted to learning about Behavioral Game Theory and  Laboratory Experiments Design. Students will have an opportunity to design their own laboratory experiment to study a problem of their choice.

 

Requirements

 

Exams:

There will be one multiple choice type midterm exam (35%) during the 6th week of the class and essay-type final exam (40%) . A week before the midterm exam, I will circulate a list of study questions; at the time of the final exam, I will select three questions and you should write on any one. The final essay should be a “project type” work on any subject related to the main theme of class.

Experiments:

Students are required to participate in at least one laboratory experiments (during class time), and write a short report about their participation. This will be worth 10% of the grade. Class time during the 10th week is reserved for experiments, although they might be scheduled during other times as well.  

Quizzes:

There will be at least three multiple choice type quizzes during regular class time. Quizzes will be scheduled at some random times. Each quiz is worth 5% of the grade.

 

Practical Topics (tools):

Theory of Games; Behavioral Economics; Experimental Design

Evolutionary Psychology

 

 

Readings:

1.     Research papers as posted on the  web site ( uoregon.edu/~myagkov/ps491_Fall09.html ) (required)

2.  An Introduction to Game Theory by Martin Osborne ( highly recommended)

2.      Analyzing Politics by Kenneth  Shepsley  ( recommended)

3.     Political Theory Primer, by Peter Ordeshook (recommended)

 

 

Theoretical Topics:

    1.  Examples of Everyday Life situations that can be viewed  as “Games”

 

    2. Rationality and “Economic” behavior

 

3.     Game Theory and its “pieces”

 

4.     Nash Equlibrium

 

5.     Conflict, Power, Agenda Setting and Trust

 

6.     Risk, Risky Decisions, Gains and Losses

 

7.     Bargaining and Negotiations. Who gets what?

 

8.     Sex, Gender and All That

 

9.     Repeated Games

 

10.  Designing Laboratory Experiments

 

 

Readings:

 

Debate on the use of rational choice theory

 

Example of Irrationality

NY Times Article about Game Theory and Iran

 Article ( Video ) about the Prisoner’s Dilemma

The paper on “PD Games and Prospect Theory” is here

 

The Stag-Hunt article is here

 

The “Flying Club” article

 

Original Prospect Theory article ( 1979 )

 

Article #1 ( Prisoner’s Dilemma)

 

Article #2 ( Prisoner’s Dilemma)

 

Article # 3 ( Game of “Chicken” )

 

Article #4 ( Evolution of Cooperation / PD Game )

 

Article #5 ( Game Theory in Everyday Life )

 

Article #6 ( Dominant Strategies in Campaign)

 

Article #7 ( Game Theory Predictions vs. Human Instincts )

 

Article #8 ( Flying Club)

 

Article #9 ( How to Vote? Let us Count the Ways )

 

Article #10 ( Clinton vs. Obama as a “Tragedy of Commons” )

 

Article #11 ( Prospect Theory and Breast Cancer Awareness )

 

Article #12 ( Why do we take risks? )

 

Article #13 ( Hollywood signaling game )

 

 

Extra Reading Package

 

more to be added

 

Communication:

 

All routine issues should be first addressed to our GTF Joe ( see email above ). I am available for students during regular office hours M 1130-1430.

 

Final Notes:

Attendance is very important in this class. If you miss some lectures due to illness or other reasons, please stop by my office to make sure that you know what had been covered in class and what you are supposed to read.

If you have a problem of any kind as far as this class is concerned, please, let me know about it ASAP. I will do my best to help you.